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2021 Session 6 : Positional games on sparse/random graphs

We play positional games on edge sets of graphs, two players alternately claim unclaimed edges of a given graph until all the edges are claimed. There are several variants of positional games:

  • In a Maker-Breaker game Maker wants to achieve a graph property (fixed in advance, say “having a triangle”) on the graph she claimed. Breaker wants to prevent her from doing that.
  • In an Avoider-Enforcer game, Enforcer wins if Avoider has the property on her graph, and Avoider wins otherwise.
  • Etc.

Generally, given a game (i.e. given a base graph, a target graph property, and a variant of positional game) we want to figure out which player has a winning strategy. (It is known that one player must have a winning strategy.)

  • If the game is played on a random graph, we study the probability for a player to win.
  • Given a graph property, we may ask what's the smallest graph density on which a player can win.
  • Etc.

We can choose a more focused topic, depending on the interest. In any case, there is a number of open problems to work on.

Workshop dates

13-17 September 2021

Confirmed participants

Registration details: tbc

Open problems

Submission details: tbc

Submission deadline: tbc

Schedule (tbc)

A couple of introductory talks, an open problem session, work in groups (duration depending on enthusiasm).

1. Monday, 13 September
  9h45 - Introduction
2. Tuesday, 14 September
3. Wednesday, 15 September
4. Thursday, 16 September
5. Friday, 17 September

(All the times should be read Central European Summer Time, i.e. UTC+2).

Talks (tbc)

sessions/2021sessions/2021session6.1626029967.txt.gz · Last modified: 2021/07/11 18:59 by ross.kang